3d Model Rigging. Maya is the crème de la crème of 3d software. Specifically rigging refers to the process of creating the bone structure of a 3d model.
There are also other technologies that can be used for similar purposes like html5 local storage and local shared objects web beacons and embedded scripts. It should be right above the hips in most cases. To center your 3d cursor so we spawn a rig where we want it make sure your model is selected and the avatar model only hover over the 3d viewport and hit shift s.
A menu will pop up select cursor to selection and the 3d cursor will move right to the location of the model s origin.
Rigging is a technique used in skeletal animation for representing a 3d character model using a series of interconnected digital bones. Blender is the free and open source solution for 3d software. This bone structure is used to manipulate the 3d model like a puppet for animation. It should be right above the hips in most cases.